Mahokenshi - Various screens

2022 - Game Source Studio
UX enhancements, UI mockups/motion and some icons production for some full screens of the game. I was asked to work on the character unlock, the endgame and progression flow of the game at the features early stages. Final ingame content may differ.

Awesome artworks produced by Vincent Lefevre (https://www.artstation.com/ptitvinc), UI asset included for most parts.

Steam page: https://store.steampowered.com/app/1717640/Mahokenshi

"Artefact" selection after character selection motion design on After Effects. After validation, I made it in Unity.

End game flow & motion design on After Effects. After validation, I made it in Unity.

Character unlock popup (mockup)

Character unlock popup (mockup)