Experiments - IO

2021-2022 (WIP)
Inspired by games like Dofus or Tribes of Midgard, I was trying to find the best way to create a RPG/hack'n'slash framework with blueprints on UE5.
The environment is composed of tiles which are customizable for level building, with a randomisable material.
Skeletal animations come from Mixamo at the moment.

Current crafting mockup feeling, may change later

Current crafting mockup feeling, may change later